Some people have been talking about restricting Architect and I’d like to explain why Architect is currently being given out as frequently as it is. To those who don’t know, the Architect rank possesses all the permissions given to Builder along with a restricted form of WorldEdit.
Over the past few months we’ve dealt with a few Architect incidents. Skillzzz_ attempted to grief large parts of creative with mob spawners and Qw_Gaming crashed the server by accidentally spawning large amounts of falling gravel.
What we have to realize is that these mistakes (and griefs) are inevitable and simply restricting Architect to a smaller and smaller portion of users is simply not going to prevent the server crashes and griefs that result from misuse.
Yes, Skillzzz_ griefed with Architect in a way no Builder could have but we can look back on the past few years. The number of griefs by Builders and up is really small and the act of griefing by some of our most trusted ranks is inevitable. Rewt64 was Admin when he griefed and we all remember when Kieraan deleted the server in 2012 as Owner.
As for Qw_Gaming, remember when seandelacourt accidentally crashed our server in late 2014’s revival, hurting our uptime? Or way back in 2011 when Banana937 used //thaw 10000000. Yes, the server crashed but human error is going to happen.
We simply can’t get complete security while giving people WorldEdit. But I believe that we should accept this and continue to run the server without so heavily restricting the Architect rank.
A griefing incident with WorldEdit has only happened once in the full year Architect has been running. The cost of which is just a few hours on behalf of an Owner and some staff. Yes, taking a few hours out of your day is a lot, but it’s perfectly reasonable when you realize that the cost of only a few hours every few months is what makes the creativity of all the other Architects thrive.
To give WorldEdit is to remove one of the largest constraints to building which affects all of us, the need to place many blocks. Lava4538 for example, used to take weeks building a small part of his stadium, with WorldEdit he finished the other 90% in a few hours. I believe that when we look at the countless people whose creativity can run unhindered with WorldEdit, the price of a few hours on behalf of staff every few months is worthwhile. I believe that as staff we should be willing to take on a small burden so that so many other people can get WorldEdit and build with no constraints but their own creativity.
Remember when you were a default, trusted, or builder? When you had to fill in hundreds and then thousands of blocks while your mind raced with ideas? All of this busywork adds up to many hours and providing WorldEdit is one way that we can reach an ideal. An ideal where people can build anything they imagine without being constrained by the speed they can fill in shapes. In the months we’ve run with Architect, I’ve seen people build cities, fortresses, and even detailed planets. None of this could’ve been even remotely possible without Architect.
Risk is inevitable. But as staff we must be willing to sacrifice a little so that the masses of people, the countless builders on our creative map, are able to pursue their creativity and their dreams.
Thank you for reading this.
A fortress by Sarah_C_Polk

The plot, soccer field, and nearly everything in the background were built more quickly with SirToxicz's access to WorldEdit.

10% of lava4538's stadium took a couple of weeks, 90% took only a few hours.
