Restitutor is the pride of <SUBJECT HOMETOWN HERE>

Restitutor needs to get a life :P

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MC1 Creative, ZD, modified, OR peaceful survival /hub
MC2 Factions /factions
MC3 SkyGrid (OPEN FOR TESTING) /skygrid
MC4 Skyblock /skyblock
MC5 Farlands /farlands
MC6 Parkour (WIP) /parkour
MC7 Insane Survival /isurvival
MC8 Arcator Pack Connection info here.
MC9 Fortnight Survival (WIP) /fortnight
MC10 Horde of Doom Adventure Map (Reserved) /zd
MC11 SkyFactory (Reserved) s2.arcator.co.uk
MC12 BedWars(WIP) /bedwars
MC13 Pixelmon s4.arcator.co.uk
C1 Creativerse Click link for connection info.
What would you like to see from a new Arcator.co.uk?
RestitutorOrbis's picture

New Changes

9/01/2017, 9/02/2017, etc
Addressed data loss on one of the machines.

9/04/2017
Finished remaking updater plugin database.

9/05/2017
Changed the Arcator motd from "A Server with a Vision" to "Community with a Vision".
Onfim: Set up SSL sockets.

9/12/2017
MC4: Enabled Dynmaps and ASkyBlock integration.
MC4: Added Spawn world to backup list.

9/16/2017
MC1: Reset NCP config.
MC4: Removed grass and fixed map generation in Spawn world.
MC4: Increased max # of world backups from 8 to 32.
MC1,4: Fixed Discord config.
BungeeCord: Changed the motd to a randomized one.
All Spigot Servers: Updated WorldEdit.

9/17/2017
Executed WorldBorder trim on [peaceful] survival and creative maps.

9/22/2017
MC1: Added ViaVersion and ViaBackwards.

9/23/2017
MC2,4,5,12: Updated ViaVersion.
Created backup system for MC4,9,11.
Imported ModPack as new MC9 Fortnight.

9/24/2017
Merged MusicBot into Onfim.
Recreated lava map preview.

9/26/2017
MC9: Uploaded the new RazePack v. 1.2.

10/01/2017
Refreshed private keys, mandated key file auth, and replaced RSA with ED25519. Simplified authorized_keys files.

10/02/2017
MC1,8: Fixed DiscordSRV config.

This page will be continually updated as changes occur.

RestitutorOrbis's picture

More Servers

Vote here on ideas for future possible servers.
This is where you can also just give general gameplay suggestions.

For more information on Mindcrack, please go here.

Choices

You are not eligible to vote in this poll.

RestitutorOrbis's picture

New MC9 (Again)




Fishy and his friend xRaze have created a modpack server. To get it, use forge 1.7.10 and download the following into your config and mods folder. Hop on Discord if you need any help.
Download

RestitutorOrbis's picture

MC1 Spawn Proposal

The MC1 spawn we have right now could use some changes. There are portals to some gamemodes but not others, and people have said that it is dark and lacks colour. But at the same time, one of the reasons that the Endspawn (space station) map was used is because it's a link and a tether to 2014, the continual narrative of Arcator.

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As an alternative, what if we set the default spawn to the current creative spawn. The cradle of the 2014 revival in October to mid-november. We'd still have a tether to the past, but it'd bring in ideas of being more colourful and open. It'd also mean that instead of going through a space and then creative spawn to get to the creative world, people would start directly in one gamemode with the option to use /menu to access others (or use the still working portals in the creative spawn to play peaceful).

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We could also use the Endspawn but with changes. The map could use a lot of upgrades but we'd need to discuss how to improve the old without a complete replacement of the new. We could use this post here to leave comments to discuss ideas for the Endspawn.

So should we use the creative or Endspawn as the main spawn for MC1?
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Choices

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a surver with mods and it be survival on hard

I have mods for the current 1.12.1 up date and want people to come and vote on it or comment what they would like. I will be building it but i cant run it but I had an idea were it is survival but everyone gets an area to build and there be no stealing or breaking items of other people. and if people want to do pvp then i will set up a pvp battle arena. I also want to make it like a rp area were you choose what openings are a valible and you do what is needed to help out a town or you could be in like a mining or lumber or a bunch of other areas. and it all in small towns that the leaders choose were they want theirs to be and then i build it for them. I can also be paid {I main builder} but i can build an extra add on or make your furniture for some low payment depending on what u are.

Choices

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RestitutorOrbis's picture

A Plan for the Future

No one misses the friends they never got to meet,
To lose the invisible’s but a tragic feat,

This is the path that may be sown,
Lest they be, unseen, unheard, unknown...

There's been plans to begin another Arcator revival, though with all things taken into consideration many things will be different for this one.

As important as it is to provide a fun experience, advertising really is the missing key. Arcator's now been posted on several sites and hopefully this will bring in new people to meet. There's also a new plan for voting which should push us up through listings for a week or two.

You see in order to vote on the listing, often times a captcha's required which takes some time. Because of this it becomes really easy to get bored and stop voting.

However, if we were able to get every person on Arcator's Discord to vote just 5 times, we'd get 400 votes (assuming 80% of the 100 people are able). These 400 votes might just do something, a worthy shot in the dark.

If you're been on the Discord, chances are you've been messaged privately and asked to vote, which is entirely optional. An @everyone may have been too impersonal, rather than discussing it in person.

The voting system goes as follows. Each person may vote once a day for 5 days, and all of us would be in different groups. Each group comes and goes, taking turns with the Torch. Voting becomes the passing of the Olympic Torch, where 7 years of people who joined at various times all vote together to light a metaphorical campfire.

But at the same time, we should acknowledge a very common suggestion over the past 2 years regarding perks. Many of you have suggested that we add perks to donate so we can advertise, that we add perks to votes so we can grow. And to be fair, these tactics would work completely fine and effectively.

But on the minecraft server listings are servers in the hundreds propelled by carrots and sticks, a perk for every act. We could join in and try to use a crate, but it does raise into question how much a smaller server could benefit in comparison.

If we used crates and keys, two things would happen. We'd lose a value of the community (through our culture, and within ourselves via overjustification). But we'd also not be entirely sure how much it'd change. We know what we have to lose but not what there is to gain.

And lastly, quantity’s a zero sum game, but quality’s not the same. Every vote for a server pushes another one down, changing nothing in the grand scheme. But to pursue something higher within our community is something in the world that we can change, in a small way. And something we could cherish within ourselves among ourselves.

RestitutorOrbis's picture

MC12 BedWars

SkyWars has been replaced with BedWars as MC12.

If you have suggestions for possible maps, or would like to improve an existing one, ask on Discord.

RestitutorOrbis's picture

MC9 Fortnight Poll #2

The MC9 fortnight server is a vanilla-like survival map in which new map ideas are voted on every 2 weeks. Vote below and keep in mind the ability to use write-ins and ranked ballots.

This map will be implemented on Aug 6th.

Choices
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RestitutorOrbis's picture

MC5 Farlands Launch!

MC5 Farlands is now up and running in the Corner Farlands! The strange thing about the map is that as you dig down, each layer appears like a completely different map. Here are some pictures below of /farlands.

RestitutorOrbis's picture

Some Reforms

New Network-Wide Builder + Architect Ranks
In MC1, the Builder and Architect ranks have had access to a variety of tools when in creative based worlds such as creative and plots. Now, all Arcator servers have Builder + Architect ranks which users can be promoted to. Unlike MC1, these ranks have creative level permissions on all worlds. This allows volunteers to assist with creative mode or WorldEdit to build new things without requiring a staff rank. Unlike staff ranks, these ranks are local and pertain only to individual servers. Staff can simply use /promote and /demote to move players through these ranks.

Introducing (Truly) Global Schematics
Global schematics now work for literally all Arcator servers. Onfim can use !sendSchematic to allow builds to move across servers which will work well with the new Architect rank. For the original post on how to use !sendSchematic, check here. Onfim can also take in downloads in the format !sendSchematic (link ending with .schematic) MC1

Announcing Endspawn Revision
The MC1 spawn that all users start in, has received a few updates since the end of the 2014 revival which saw the last of many 2011 - 2013 users. However, there's been a large increase in the number of servers and gamemodes leaving many portals squeezed into small areas.
A major renovation project is planned to merge the best of the old and new, combining elements of the 2014 revival with the numerous spawn suggestions over the past several months. The new spawn poll while decisive shows that there is a lot of room for improvement. Volunteers of any rank are welcomed to discuss plans for the spawn on the Discord.

Staff Training Revision
The staff guide now goes beyond the basics of identifying and rolling back griefs and teaches how to use arguments in various situations for more advanced cases. The guide also touches on //restore which in certain cases can work better than /co rollback by preserving item positions inside containers.
In addition, the process of making ban posts will be simplified. The multiple block edit in a screenshot rule has been waived. Just make sure there actually were 6 or more edits in the case of griefing (or any number of items for a theft). Discord is also a permissible way of attaching evidence should you find it more convenient than going to imgur.

MC1 Skycity Changes
Creativity is best left unhinged and all building codes from Skycity going back to 2014 have been repealed. The only requirement is discussing new plots with others to ensure that it doesn't interfere with other plans. Large pre-existing flat plots are in various locations to assist those who'd rather not build new platforms.

Restoration of 2014 Survival Relics
The relic builds of terry_augenikos, komix2001, and mountain house which form a large part of the peaceful survival map's story have been restored using 2014 backups. 3 years of minor changes from naive and new users from 2015 - 2017 had moved around some items in the containers and altered the farms.

Two New Machines
Jordan and Hylian have set up a new machine which may represent the future of Arcator. Built using server-grade parts, the machine will run MC1, the core of Arcator provided it is sufficiently stable. In addition, Dust has also set up a new machine for MC8 (AP). With load balancing, both machines will significantly improve performance.

Server Syncing
/menu is now synced on all servers and will always be up to date. /einfo architect and /grief on MC1 have been replaced with global bungee-based info commands.

MC2 Patches
MC2 now runs properly again on a new dedicated machine. The process by which CoreProtect and Stats3 were ported and fixed using data across 3 machines can be found here.

New MC5
Due to lack of interest, KitPvP has been hidden and MC5's slot will be replaced with a Gulliver server. Go to the Discord for more details on how to connect. Instead, this slot will be used for the original fortnight map.

MC6/7 Patches
Base and Creative groups now sync perfectly.

New MC9
Due to similar lack of interest, the old Pawns server has been hidden and replaced with a vanilla survival, currently called Fortnight. On this server, people will play vanilla survival on custom maps. These maps are voted on in polls every 2 weeks and can range from surviving in the farlands, an indev flying hell map, etc.

Smarter Onfim
Onfim can now assist with using CoreProtect by turning CoreProtect's /h ago times into readable timestamps. Simple type "###/h ago" or "unix time #####" to get a readable timestamp.
7/4/2017 2:39:44 AM UTC

Rule Changes
Global Rules have been renamed to Network Rules to reduce confusion.
Network rules apply on all arcator servers, and global rules now refer exclusively to the MCBans global rules that are used for /gbans. Use /grules to view a link for all rules that warrant /gban and /nrules for all arcator exclusive rules. In addition, the #rules channel on the Discord will now auto-update and can always be relied upon.

As a small touch, check this post at different times of day and mouse over the survival images for a 2014 time comparison. ;)
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