MC3 Rules and Such

Kyle's picture

Apparently I wasn't clear enough when I added /sethome back into MC3, so this post'll clear this up, so no one has to fight about it anymore...

DO NOT /SETHOME INSIDE ANOTHER FACTIONS TERRITORY

Thanks!

Also, there are 2 new "secret" plugins. I will give you a hint what they do however. Thieves and physics. Just Sayain'

~Kyle

Banana937's picture
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A good solution would be to take away /sethome. Honestly, isn't there a /f spawn or whatever that brings you to your faction's spawn point? That should be your /home.

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Kyle's picture
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Banana937 wrote:

A good solution would be to take away /sethome. Honestly, isn't there a /f spawn or whatever that brings you to your faction's spawn point? That should be your /home.

What happens if you aren't in a faction?

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Banana937's picture
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Kyle wrote:

What happens if you aren't in a faction?

Most good survival servers have no form of teleportation. No /home, no /tpa. I think that's how MC3 should be.

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Pigboy501's picture
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Kyle's picture
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Pigboy501 wrote:

...Snip..

I <3 you xD

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